Giardini Pubblici, Cagliari, 2019
The game of chess is a semiology, where pieces have a dedicated function and movement. The game of Go is a war without battle lines, pure strategy on a smooth space. Pieces can spring up at anytime. War maintains the dispersal and segmentarity of groups, the warrior is caught in a process of accumulating exploits leading him to solitude and a prestigious but powerless death. War is spatiogeographic, arithmetic, affective. Nomadic space lies between the striated spaces.